Coding and Robotics Teacher at School Educational Services

Posted on Mon 22nd Jun, 2026 - www.hotnigerianjobs.com --- (0 comments)

School Recruitment Network - We are a forward-thinking international organisation committed to delivering innovative solutions across diverse sectors. Our work is driven by a strong culture of excellence, creativity, and strategic collaboration. By combining global expertise with fresh ideas, we empower organisations and communities to thrive in an ever-evolving world.

At the heart of our mission is a dedication to progress, integrity, and impactful service. We continuously explore new approaches, technologies, and partnerships that enable us to remain adaptable, responsive, and ahead of industry trends.

We are recruiting to fill the position below:

Job Title: Coding and Robotics Teacher

Location: Abuja (FCT)
Employment Type: Full-time

Role Purpose

  • The Coding and Robotics Teacher is responsible for designing and delivering high-quality instruction in coding, programming, robotics, and computational thinking across assigned year groups.
  • The role requires strong practical expertise in Python, web development, game development, ScratchJr, Scratch (MIT), Arduino, and other robotics platforms, with the ability to translate complex technical concepts into engaging, age-appropriate, and project-based learning experiences.
  • The teacher will nurture creativity, innovation, problem-solving, and ethical technology use, preparing learners for future academic and career pathways in technology.

Key Teaching and Instructional Responsibilities

  • Plan and deliver structured coding and robotics lessons in line with the school’s curriculum and STEM objectives.
  • Teach block-based programming using ScratchJr for early learners and Scratch (MIT) for upper primary and junior secondary learners.
  • Deliver text-based programming instruction in Python, covering variables, data types, conditionals, loops, functions, and introductory data structures.
  • Teach web development fundamentals, including HTML, CSS, and introductory JavaScript, as appropriate to learner level.
  • Introduce learners to game development concepts, including logic flow, animation, user interaction, scoring systems, and basic game mechanics.
  • Teach robotics and physical computing using Arduino and other robotics kits, including sensors, actuators, basic electronics, and embedded programming.
  • Develop learners’ computational thinking skills: decomposition, pattern recognition, abstraction, and algorithmic thinking.
  • Implement project-based and inquiry-based learning, encouraging creativity, teamwork, and independent problem solving.

Curriculum Development and Planning:

  • Design and maintain schemes of work and detailed lesson plans for coding and robotics across different year groups.
  • Ensure a clear progression from block-based coding to text-based programming.
  • Develop instructional materials, coding challenges, robotics projects, and assessment rubrics.
  • Integrate real-world applications and cross-curricular links where appropriate.
  • Review and update curriculum content regularly to reflect emerging technologies and best practices.

Assessment and Learner Progress Monitoring:

  • Assess learners through practical coding tasks, robotics builds, projects, quizzes, and presentations.
  • Maintain accurate records of learner progress, performance, and skill development.
  • Provide clear, constructive feedback to support continuous improvement.
  • Differentiate instruction and assessment to meet diverse learning needs and abilities.
  • Identify and support learners with exceptional talent or those requiring additional guidance.

Robotics Lab and Resource Management:

  • Manage and maintain coding and robotics equipment, including computers, Arduino boards, robotics kits, sensors, and peripherals.
  • Ensure safe handling, usage, and storage of all electronic and robotic equipment.
  • Prepare labs or classrooms for practical sessions, demonstrations, and assessments.
  • Troubleshoot minor hardware and software issues related to robotics and coding tools.
  • Report any damaged, faulty, or missing equipment to management promptly.

Digital Safety, Ethics, and Professional Practice:

  • Promote safe, ethical, and responsible use of technology at all times.
  • Teach learners basic principles of digital citizenship, data privacy, and cybersecurity awareness.
  • Model professional programming practices, including clean code structure, documentation, and testing.
  • Maintain a positive, inclusive, and disciplined learning environment.

Collaboration and School Engagement:

  • Collaborate with ICT staff and subject teachers to integrate coding and robotics into wider learning experiences.
  • Support school STEM initiatives, coding clubs, exhibitions, competitions, and technology showcases.
  • Participate in staff meetings, professional development, and training sessions.
  • Contribute to the development and growth of the school’s innovation and technology programs.
  • Perform any other duties related to coding, robotics, or technology education as assigned by school management.

Required Qualifications

  • Bachelor’s Degree or equivalent qualification in Computer Science, ICT, Engineering, Robotics, or a related field with 3-6 years experience
  • Teaching qualification or relevant education and training is an added advantage.
  • Recognized certifications in programming, robotics, or STEM education are desirable.

Required Experience:

  • Proven experience teaching or training learners in coding and/or robotics.
  • Hands-on experience with Python programming.
  • Demonstrable experience in ScratchJr and Scratch (MIT) instruction.
  • Practical experience in Arduino programming and basic electronics.
  • Experience in virtual reality, drone technology, web development, and game development for educational purposes is an advantage.
  • Experience working with children or adolescents in an educational setting.

Technical Skills and Competencies:

  • Proficiency in Python and other programming languages
  • Strong working knowledge of ScratchJr and Scratch (MIT)
  • Competence in HTML, CSS, and basic JavaScript
  • Understanding of game development logic and tools
  • Practical skills in Arduino and robotics systems
  • Ability to troubleshoot coding and basic hardware issues
  • Strong classroom and lab management skills.

Personal Attributes:

  • Passionate about technology education and innovation
  • Patient, creative, and learner-centered
  • Strong communication and instructional skills
  • Organized, safety-conscious, and detail-oriented
  • Proactive and committed to continuous professional growth
  • High standards of professionalism and integrity.

Salary
N250,000 - N400,000 / Month.

Application Closing Date
31st July, 2026.

How to Apply
Interested and qualified candidates should:
Click here to apply online